Unreal Engine always creates monsters of projects
This relative simple pixel 2D game only uses sprites and tilemaps but the project map still is over 21GB :blobcatgiggle:
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Unreal Engine always creates monsters of projects
This relative simple pixel 2D game only uses sprites and tilemaps but the project map still is over 21GB :blobcatgiggle:
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stux⚡
Altough I do still have some levels in prep
If anyone finds nice 16x16 tilemaps that are under CC please do share ❤️
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sortius
@stux I noticed the other day a simple tactical Alien game was 85GB. WTAF!
@sortius UE comes with a load of bloat :bloblaugh:
On mobile this is esp an issue
by stux⚡ ;
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JoeBecomeTheSun
@stux That is why sometimes the engine gets in the way. For your use case of building a pixel 2d game with sprites and tilemaps you might want to consider game maker, gdevelop or solar2d.
@JoeBecomeTheSun Yeah but I didn’t wanted to learn another engine so I stuck with UE :blobcatgiggle:
It’s a fun extra challenge
by stux⚡ ;
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