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The guy in this video also gives the tip to work on more or smaller projects while working on your "main project"

The past time I've shared a lot of progress for various games I was making and basically this where components that where used in my main project but where small separate games on themselves

The point is.. Game development can be incredibly overwhelming and tear you down super quickly

Most projects of indiedevs will never see the light of day unfort


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stux⚡

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The past year I've made 6 and released 5 games so far but all relative smaller ones

The same amount of time I worked on a MMORPG that was barly done for a quarter but seemed endless

Ofc my first choice would always be building a MMORPG but in reality there's a good chance that will drain your creativity and leave you with nothing but a hole of time


@stux scope creep affects other stuff too, wana write story but with the scale i have in mind id be 60 by the time its over😅

by bruhSoulz :catjam: :eve: ;

@stux mmorpgs are crazy not many big studios r willing to try and make a decent one these days.. all the popular ones out have already had their 10 yr anniversary no?

by bruhSoulz :catjam: :eve: ;


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