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It's not the game I'm making right now, but I think it would be awesome to eventually use this renderer to make a pinball game where the point of view is an omnidirectional projection of what the ball "sees". Multiball mode would be complicated to make work though.


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aeva

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I got PlutoSVG generating textures for my renderer, and I'm intending to use it for UI drawing later on.


I stayed up way too late last night working on this, but I got text rendering mostly working.

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