bornach

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I create animated figure using Manim Community that explain how certain algorithms and mathematics work

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bornach

Penrose triangle rendered using cubes. This is impossible to render by depth sorting cube primitives or by using a conventional z-buffer.
There was some trickery involved that I was unsure would work as well as it did


Tags: #GENUARY #genuary11 #genuary2025 #processing #creativecoding #GenArt #generativeart


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