Showing posts with tag: #godotengine


NONE ⁂ :verified_purple:

Se me olvidó compartir cuando lo terminé... Nah, mentira. Es que eran las 6 de la mañana y estaba que me quería deshacer como el hombre de arena sobre la cama.

¡Pero todo el esfuerzo dio sus frutos! Les agradecería muchísimo si le dan un vistazo al juego y me cuentan que tal. Está LEJOS de ser perfecto, pero en general me gusta el resultado final.

dc-none.itch.io/we-need-suppli


Tags: #kenneyjam #kenneyjam2024 #gamedev #godot #godotengine #godot4 #gamejam


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LinuxUserGD :godot:

Released a cli tool "gdscript-transpiler-bin" which translates basic gdscript files to python

Python code can later be compiled into a standalone executable

linuxusergd.itch.io/gdscript-t

Source code: codeberg.org/LinuxUserGD/gdscr


Tags: #godotengine #godotcommunityde #madewithgodot #python


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Inglo Games

I've published a build of my stealth game prototype, built with the 4 beta. There's also a short trailer I threw together, and the source code on GitHub! If anyone has a few minutes to play through it and give feedback that would be very appreciated 😀

youtube.com/watch?v=h7FN57nZVQ

inglo-games.itch.io/den-of-thi


Tags: #godotengine #gamedev #indiegame #solodev


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LinuxUserGD :godot:

I've written a tool which transpiles basic syntax to working code using search-and-replace.
CI releases are available at itch.io linuxusergd.itch.io/gdscript-t
Binaries are bootstrapped using , for source code see codeberg.org/linuxusergd/gdscr


Tags: #gdscript #python #godot4 #godotengine #madewithgodot


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