Here's Tangerine, my main personal project: https://github.com/aeva/tangerine
This is a CSG (Constructive Solid Geometry) system built around composing signed distance functions in Lua (formerly in Racket). These are translated to an evaluator that can be ran on the CPU, and generated shaders for fast rendering. Models can be rendered in real time, or exported to common file formats for other purposes like 3D printing.
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